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What Is The Human?
Two weeks ago, I wrote about completing my first game in Unity as part of my studio’s one week game jam. Since then, I’ve made […]
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Mystery vs. Mastery
When it comes to making games, I like to think of myself as a mountain climber. Not literally, though! No surly goats, freezing temperatures, or […]
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NDA Jam
I’m very lucky. I work at an indie game studio, Doborog. A few weeks ago, my boss said I could spend a whole week making […]
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Wanna Adopt a Ghost?
In these cruel, compassionless times, we need less ghost busting and more ghost understanding. Think about Slimer. The little green guy was minding his own […]
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Super Grateful
Game jams are hard. Surviving a natural disaster is much harder. Last month, Gwen Katz, founder of Nightwell Games, somehow did both. Together we finished […]
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Something to Feel Normal
Last month, I made a game called Cocoanut Hotel with Nightwell Games founder Gwen Katz for the public domain game jam. Also last month, a […]
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Burn, Panera, Burn
Cocoanut Hotel was no ordinary jam game. We developed the game last month in Los Angeles, during the catastrophic wildfires that blazed through the city. […]
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🥸 Play the First Marx Bros Video Game
We did it! Hooray for Captain Spaulding us! After a month of hard work, some of it while on relaxication, Gwen Katz and I released […]
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7 Underrated Public Domain Characters
It’s been a long time since I’ve written a listicle! In the mid-aughts, listicles were how I earned a meager living as a writer. I […]
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The Rules of Relaxication
For the past 14 years, Amanda and I have gone on a trip over New Years. We call them “relaxications,” because they’re distinctly not vacations. […]